The old driver Dell gave VR praise but is not in a hurry to develop the head

Tencent Digital (Wen Xin) According to the Computerworld website, 20 years ago, Frank Azor and three other alien founders started to produce and sell the first games of the PC. At the time, the game PC was just a niche market, but after 20 years the game PC developed into a big market.

For Azo, who is the general manager of Dell's Aliens and XPS products division, the current virtual reality is similar to that of the previous year. He believes that virtual reality is the future of PC and will be as popular as games. Although promising, the virtual reality market is still not mature enough.

Virtual reality is very important to Dell, but Azzo does not want to recklessly get involved in the field, and then regrets the original recklessness. He is cautiously evaluating virtual reality because the problem of virtual reality helmets and user experience has not been well solved.

Aso said, “There are still many problems in virtual reality that have not been resolved. We do not want to enter the market casually, and introduce some inconsequential products that cause mistakes.”

Dell is already producing alien PCs supporting virtual reality helmets such as Oculus Rift and HTC Vive, and has developed innovative products such as backpack PCs. However, Aso has no interest in producing products that do not resonate with users.

Dell is not eager to push virtual reality helmets. There are already high-end virtual reality helmets on the market. Dell is willing to cooperate to fill product gaps instead of launching non-essential products and wasting resources. Aso said, “We currently have no intention to develop our own branded head-mounted display. This situation may change in the future. At present, we are focusing on the development of virtual reality technology and observing where our opportunities lie.”

Computerworld said Arzo said that if Dell decides to push an alien head-mounted display, it will adopt the game PC standard. Dell virtual reality helmets must outstrip their opponents, have innovative, iconic designs, and use high quality standards in manufacturing. In addition, Dell’s virtual reality helmets also need complementary services that make it unique.

Aso said that there are many issues to consider when deciding to push virtual reality helmets. Dell needs to figure out the factors behind the success of virtual reality helmets - ergonomic design, size and weight, wireless features, screen resolution, sound quality, industrial design, or price.

Given that several competitors already plan or have launched virtual reality and mixed reality helmets, Dell has taken a pragmatic approach. Lenovo and Asustek will produce virtual reality helmets. Acer designs and sells helmets with a company called Starbreeze. Hewlett-Packard did not plan to push helmets, but developed a 3D computing strategy around 3D printers and Sprout interactive desktops. Dell and HP are also selling workstations for creating virtual reality content.

Intel has already shown a mixed reality helmet called Project Alloy, which is similar to Microsoft's HoloLens and mixes the real world with the virtual world. Intel and Microsoft will release tools for equipment manufacturers to produce helmet products based on Project Alloy, but they have not yet found a partner. Aso's team has met several times with the Microsoft HoloLens department and Dell is interested in mixed reality.

Dell started by producing PCs in garages and launched some innovative products, such as Steam Machine, but it also made mistakes in the areas of netbooks, tablets, and smartphones.

Computerworld said that in Azu's view, virtual reality won't happen overnight. He said that virtual reality will drive the development of PC and computing technology in the next 20 years. "For our future, virtual/mixed reality is as important as games and other usage scenarios."

Source: Computerworld

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